Year 6

 

In Year 6 the focus is on working with decimals, fractions and percentages.  But maths also includes measuring, statistics, and shape and space.  Your child will learn about all of these.

In Year 6 your child will be learning to:

  • Know by heart all times tables facts up to 10 x 10, especially for division, for example 63 ÷ 7 = 9, and work out remainders
  • Multiply and divide decimals by 10 or 100 in his head, for example 2.61 x 10, 53.2 ÷ 100
  • Put numbers, including decimals, in order of size, for example, 0.099, 0.25, 1.06, 1.67
  • Add and subtract decimals using pencil and paper, for example, 3.91 + 8.04 + 24.56 or 13.3 – 1.27
  • Multiply and divide using pencil and paper, for example, 387 x 46, 21.5 x 7, 539 ÷ 13, 307.6 ÷ 4
  • Cancel fractions, for example, reduce 4/20 to 1/5
  • Work out which of two fractions is bigger for example, 7/12 or 2/3
  • Work out simple percentages of whole numbers, for example, 25% of £90 is £22.50
  • Estimate angles and use a protractor to measure them.
  • Work out the perimeter and area of simple shapes that can be split into rectangles
  • Solve word problems and explain his method
  • Use coordinates to plot the position of points
  • Understand and use information in graphs, charts and tables

Ways to help your child with maths

You can encourage your child to use maths in everyday activities.  Children of this age like to be independent. Invite your child to plan and work things out, and to be in charge of a project.

Cooking a meal

Let your child plan and cook a meal for the family, with your support where it is needed. This involves a lot of maths. He can plan a menu and the shopping list, deciding on amounts, working out value for money and calculating change. Cooking involves weighing, measuring, calculating and thinking about times and temperatures.

Ordering a takeaway

Use a takeaway menu to order a pretend meal or one that you plan to have one day soon. You could ask your child:

  • Where does the best value pizza come from?
  • Do you need to pay extra for delivery?
  • Do they send a free salad?

◊ helps children with all aspects of mathematics

Playing games

Turn the tables

You need a pack of cards with the picture cards removed. Chose a times table such as the 7 times table.  Share out the cards between the two players. Together, turn over the top card from each player’s piles.  Put the cards together to make a double digit number.  Is the number in your chosen times table?  If so, the first person to call out the corresponding calculation wins the pile of cards.  Whoever collects all the cards is the winner.

Crash!

Each person draws a 10 x 10 grid, with ‘spaceships’ at six different intersections. Players take turns to guess the grid references at which their opponent’s spaceships are stationed. A correct guess ‘crashes’ the opponent’s spaceship, and the opponent must cross out that spaceship.  The first to lose all their spaceships wins the game.

Tips to help with calculations
If your child needs help when calculating, try these tips:

Long Lists

Do you need to add up a long list of numbers?

Start by looking for any numbers that add to 10 or a multiple of 10 (20, 30 and so on).

Take a note of these and cross them off.  Then deal with the other numbers.

Doubling

Do you need to add two numbers that are quite close together? Find an easy number that’s very close to it, double it, then adjust as necessary.

Multiplying by 15

Are you shopping for a party and you need to multiply a price by 15? First multiply by 10; then halve the result.  Finally add the two results.

© 2015 Charlesworth School enquiries@charlesworth.derbyshire.sch.uk